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Wings of liberty in utter darkness
Wings of liberty in utter darkness










wings of liberty in utter darkness
  1. #Wings of liberty in utter darkness full
  2. #Wings of liberty in utter darkness free

Then, all the Protoss were slowly eliminated as well as they fought a valiant last stand against the Hybrids.

wings of liberty in utter darkness

#Wings of liberty in utter darkness full

This allowed the hybrids to control the swarm and unleash their full fury upon the Terrans who were overwhelmed and wiped out. Because Kerrigan's enemies killed her in this version of events, the Zerg swarm became tools for an even greater threat, The Dark Voice, because she wasn't there to contest his control over them. It ends with him connecting to the Overmind's dead husk on Aiur and seeing for himself the apocalyptic vision the Overmind was trying to prevent by creating Kerrigan in the first place. Throughout Zeratul's entire mission chain he discovers that Kerrigan is very much not lying about what she said.Her sing-songy voice and giggling make her seem mentally unbalanced and very crazy. Kerrigan's talk with Zeratul in the beginning of "In Hushed Whispers", where she, with an almost childlike glee, extols about how Amon will soon awaken and destroy all life in the galaxy.Like the sun burning in your face with your eyes squeezed shut.

wings of liberty in utter darkness

Colossi, immortals, and DTs with a zealot meatshield up front and air reinforcements blasting away from the sky will literally shred the Zerg and hybrid like they're single-ply toilet paper.Īlso, use chrono boosts on forges first before using the boosts for anything else, the extra damage and armor from upgrades goes a long way to keeping your forces alive for as long as possible.Searing. And don't bother building high templar and archons. It makes controlling all your forces much easier. Other stuff in general is to just have all your army on one hotkey, and air on the other. Best parts to put them are near the ramps cuz that's where most of the nydus worms will come booping their snoots up. If you still wanna save the archive, it's still doable, and your losses doing so will be negligible.Īlso if you want, you can build photon cannons onto every square inch of your massive base, but that'll take away from your army early, so I recommend doing so only once you're supply-maxed.

#Wings of liberty in utter darkness free

You can afford to lose the photon cannons on the periphery of your base, they don't honestly do much on brutal.Ī-move your ground forces across whatever bridge the Zerg are attacking from, and A-move your air right into their mutas that should be distracted by photon cannons/pylons.Ħ) When the enemy starts bringing in hybrids, use your phoenixes' graviton beams on as many as possible to keep the pressure and damage off your army.ħ) Once the enemy starts coming in from all sides, and you don't care about the archives, feel free to pull a Kenobi and just chill on the high ground. The enemy's anti-air capabilities are so awful that mass carrier's actually viable, it's hilarious!ĥ) Always bring your entire army into one side that gets attacked, even if multiple sides are under assault. Once Selendis shows up, switch over to pumping out carriers. Whenever you have no gas but still have spare minerals, warp in some zealots. I recommend maxing out ground weapons and shields first on the forges before bothering with ground armor since shields helps both ground and air, of which you'll have plenty of both whether you like it or not cuz of all the reinforcements the game forces on you.Īll those 3 steps should be accomplished concurrently as quickly as possible, so on to step 4!Ĥ) Pump out immortals, colossi, and DTs like crazy. And make a dark shrine too!įully saturate both bases until you have a total of 39 probes (15 per mineral line, 9 for the gases).Ĭonstruct an additional forge and cybernetics core and immediately buy all upgrades. Immediately construct more robos, stargates, and gateways until you have 3, 3, and 10 of each respectively. Might take 1 or 2 attempts to get the DTs properly in position, but once you have that, the mission is pretty trivial. There's a few articles describing this strat. If my description sucks, you can look it up on Google. As best as possible, have the dark templar wall up again on the ramps, though it's not as essential hear because by that point you should have enough carriers to just sit around and wreck everything for a long time. Once the big push comes from all three directions, retreat away from the archives and up your two ramps. At some point, they'll start sending an overseer with each wave, but you should be able to snipe this fairly easily with your current air units. The dark templar will hold totally on their own for a while. Also, start getting air upgrades and preparing for a transition into carriers. As minerals allow, start setting up cannons all over the place. Start by building enough dark templar in hold position to create full walls at all 3 chokes.












Wings of liberty in utter darkness